
A BRIEF HISTORY OF ROWING
18th Century England.
Competition among small ferry barges on the Thames River in England
gave rise to the sport we know today as rowing. The first
formal rowing event was in 1715 between apprentice English watermen in
which an Irish comedian, Thomas Doggett, offered a silver badge and
orange coat as a prize. Since then, this race for the Doggett
Coat and Badge has been run annually, except during the war
years. Amateur rowing began in 1815 at Oxford
University. Cambridge University organized its first crew
shortly thereafter. The two schools held the first
intercollegiate race in 1829, using professional watermen to coxswain
their boats. The professionals were barred after the first
race, and a highly formal code of amateurism has characterized English
rowing ever since. Rowing is a gentleman's sport, with rules
and behavior codes designed to encourage good sportsmanship.
The Henley Royal Regatta, established in 1839, is a social as well as
athletic event, with most spectators decked out in formal
finery. The Princess Elizabeth Cup, Henley's prize for the
best schoolboy eight, was won by a local high school, Washington-Lee,
in 1964 and 1969. J.E.B. Stuart High School, in Fairfax
County, won in 1968.
19th Century United States.
The first rowing race in the United States was in 1811 between
professional ferrymen using 4-oared barges. In the 1830s,
both Yale and Harvard formed crews. They competed against
each other in the first U.S. intercollegiate regatta in 1852, seventeen
years before the first intercollegiate football game. The
Harvard-Yale regatta is held annually and restricted to those two
schools. In 1867, rowing was introduced in Virginia when
Washington & Lee University formed a crew. Today,
crew racing is a well- established and growing sport at both the
college and high school level in this country. While
particularly strong programs exist on both coasts, in recent years
numerous programs also have been established by schools in the South
and Midwest.
Recent U.S. Accomplishments.
The past few years have witnessed remarkable successes by the U.S.
men's heavyweight eight. This past summer, the U.S. eight won
the FISA World Rowing Championships, the third year in a row that it
has accomplished that feat. In so doing, the U.S. became only
the second country in the history of the world championships to win
three consecutive men's eight titles. Rowing in the sixth
seat of the heavyweight eight was Jeff Klepacki, who traveled to
Gonzaga from New Jersey last year to speak to the Gonzaga rowers.
Rowing in the Olympics.
Rowing became an Olympic sport in 1922. In 1968,
Washington-Lee graduate Tony Johnson and Larry Hough of the Potomac
Boat Club won a silver medal in the Mexico City Olympic Games in pairs
without coxswain, losing to East Germany by one-fourth of a
second. Local rowers also raced in the 1992 and 1996 Olympics
held in Barcelona and Atlanta.
Governance. All
United States rowing is governed by the U.S. Rowing Association
(USRA).
WATCHING BOATS -- WHAT TO LOOK FOR
Appraising a crew is perhaps the most difficult role that the expert
has to play in sports. However, according to the rowing
experts, four major factors determine the run
of a shell. These are: timing, form,
power, and conditioning.
Naturally, an excellent run,
the distance a shell is propelled by one stroke cycle, is the effect
sought by all crew coaches. So the first thing to check is
whether a crew makes its shell move -- i.e., whether it is has a good
or poor run. Coaches will say that there are a lot of good
crews, but many of them row differently because their form
varies. However, coaches all agree that the good crews have
excellent timing. If
the crew's timing is off, the boat won't run. Watch the
crew's form. Look and see if all eight hit the catch
together. That is, do their blades all enter the water
together? Also, watch the bodies of the crew -- see if they
all move in unison, or if there is a break. The former,
naturally, spells positive results, while a lack of uniformity means an
additional check, therefore
retarding the run. All good crews have power
and drive, for it takes a certain amount of horsepower to move a given
weight through the water. Of course, the athletes must be in
top physical condition in order to keep their timing, form, and power
for the entire race. Crew coaches often look for tall
athletes because they can apply additional leverage and get a longer
reach. However, size is not everything, especially if the
individual doesn't have the other prerequisites -- i.e., timing, form,
power, and conditioning.
ROWING TERMS
Understanding crew talk is not difficult. It just takes
learning a few new phrases and words so when the team captain or your
son talks about keeping keel you will not look at him as if he has just
stolen part of the boat. Below is a list of rowing terms that
can help you enter and keep up with the world of crew.
 Following are some important terms that you may need to be
familiar with.
All commands are in italics; all other terms are
underlined.
Back-It
Means to have the rowers place their blades at the release position and
squared, and then push the oar handle towards the stern of the boat.
This motion causes the shell to move backwards.
Backwater
To propel the shell backwards.
Blade The
spoon-shaped end of the oar or sweep.
Blades-Down
This command is used to tell the rowers to place their
blades back on the water after performing an easy-all (see below).
Bow The
forward section or nose of the boat. The front of the
shell. Also the rower in the seat in the very front of the
shell.
Catch That
part of the stroke where the oar is placed in the water and the
pull-through is begun.
Catch a crab
A serious rowing error, in which the oar becomes trapped in
the water in such a manner that it is difficult to get it out at the
end of the pull-through. A crab happens when the blade is at
the wrong angle and catches the water the wrong way. Usually
it slows the boat down only momentarily, but if it is an exceptionally
powerful crab, it can even throw the rower out of the shell.
Check The
amount of interruption of the forward movement -- usually occurs at the
catch and sometimes at the release.
Count-Down
This command tells the crew to call out their seat number, starting at
the bow, when ready to row.
Coxswain
(pronounced " cox 'n ") The crew quarterback. He
sits in the stern of the shell to steer and give commands to the
rowers. The cox is in charge from the time the crew picks up
the shell in the boathouse until it returns to the boathouse.
Crab
Action caused by turning of the oar blade so that it is trapped under
water and cannot be removed at the release.
Down-on-port or starboard
Means that the boat is leaning to one side or the
other. Rowers on the side that is down must raise their
hands, and the other side must lower their hands.
Eights
Colloquial term used to indicate eight-oared shells (as differentiated
from fours or doubles.)
Ease-up and Firm-up
These commands tell the rowers to reduce the pressure on the
oar or apply more pressure as needed.
Easy-all
This command tells the rowers that when they finish the stroke, they
will stop rowing, sit at the release, extend their arms, and place
their oar handles on the gunnel of the boat. The rowers'
blades will be off the water, and they will try to keep the shell on
keel until the command blades-down is given.
Even-it-out
This command tell the rowers to pull with even pressure on
both sides. This is the complement to ease-up.
(#) Fall-out/Fall-in
These commands tell the rower(s) either to stop rowing or to
start rowing with everyone else. (#) indicates the number of
the rower(s) who should start or stop-- e.g., "Bow pair Fall out, stern
pair fall-in, in two..."
Feather
The act of turning the oar over so that the blade is practically
parallel to the surface of the water at the end of the stroke.
Fin Also
called the skeg. Thin piece of flat metal or plastic that
helps stabilize the shell in the water.
Finish
That portion of the pull-through just as the oar is taken from the
water.
Foot-stretchers
What the rowers put their feet in while they row.
German rig
Position of the first four oarsmen is changed. No. 1 is port,
No. 2 is starboard, No. 3 is Port, Nos. 4 and 5 are both starboard.
Give her ten
This command by the coxswain orders 10 strokes of special
effort. It frequently is given when a crew is attempting to
pass another boat.
Gunwale or (gunnel)
The top edge of the sides of the boat.
Handle The
part of the oar that the rowers hold and pull with during the stroke.
Hands-in
Tells the rowers to grab the ribs on the inside of the boat so that the
boat can be rolled from heads. The coach or cox uses this
command when the crew is putting the shell in the water.
Hands-on
Tells the rowers to grab the boat next to their seats, so that the boat
can be moved.
Hands-out
Tells the rowers to grab the dock in preparation for shoving off.
Heads
Tells everyone within ear shot that a shell is being carried nearby and
to please move out of the way.
Head Race
A long race in which rowers race a twisting course of approximately 3
miles. A race for time. The start is
staggered. Usually held in the fall months.
Heads, ready, up
Tells the rowers to press the boat above their heads.
(#) Hit-it
Tells the rowers to row until told to stop -- i.e., "Two, hit-it..."
Hold-Water
Tells the rowers to stop rowing and square their blades
immediately! Used to avoid collisions.
Hull The
actual body of the shell.
Inside hand
The oarsman's hand nearest the oarlock. This is
the feathering hand.
Keel To
have keel is to have a balanced, level boat. This also is the
term for the center line of the shell (lengthwise).
Keelson A
structural timber resembling the keel but on the inside of the shell.
Keeper or Gate
The metal rod across the top of the oarlock that keeps the
oar from coming out of the oarlock.
Lay-back
What rowers have when they sit with their legs flat and lean towards
the bow of the boat with their body.
Leather/ Sleeve
A thick piece of leather (or plastic) around the oar to keep
the oarlock from wearing out the wood.
Let her run
The command to stop rowing and let the oars rest flat on the
water.
Lines The
ropes held by the coxswain to control the rudder.
Loom The
part of the oar between the blade and the handle.
Novices
Rowers who are rowing for the first season.
Oar lock
Piece of hard wire on the end of the rigger that the oar goes
into. It is U-shaped and has a locking bar (called a gate) to
keep the oar from coming out.
Outside hand
The hand of a rower that is placed on the end of the oar
handle.
Over-reach
A fault committed by an oarsman when he comes to his full reach forward
and then releasing his grasp on the handle with his outside hand or by
bringing his outside shoulder further forward.
Paddle
Tells a crew to row with just enough pressure to move the
boat. The paddle command is also used to bring a crew down
from full pressure at the end of a workout piece or race.
Pair A
shell rowed by two athletes, each using a single sweep oar.
Piece Is
any individual part of a workout called by a coach.
Port From
the coxswain's point of view, the left side of the boat.
Port Side
The left side of the boat.
Power ten
Cox's command to increase power, but not number of strokes per minute,
for 10 strokes.
Puddles
The disturbances made by the oar blade being pulled through the
water. The farther the puddles are pushed past the stern of
the boat before each catch, the more run the boat is getting.
See "Run" below.
Pull-through
The portion of the stroke from the catch to the finish (when
the oar is in the water). This is the propulsive part of the
stroke.
Rack
Support used to store a shell on.
Rate or Rating
Number of strokes per minute being rowed by crew.
This usually varies in each race from 42 to 50 on the start, 34 to 40
in mid-course, and 40 to 48 at the finish.
Ratio This
is the relationship between how fast the rowers pull the oars through
the water (the drive), versus how fast they move on their slides
between the release and the catch (the recovery). The average
ratio is 3:1 -- i.e., three times slower on the recovery than on the
drive.
Recovery
The act of bringing the oar back from the finish in preparation for
another pull-through. This is the relaxation part of the
stroke.
Release
The point in the stroke cycle where the blade leaves the
water.
Rigger A
metal framework on the shell to support the oarlock. These
are the metal appendages sticking out of the side of the
shell. They allow the oarlocks to be outside the boat and
therefore give the rowers better leverage.
Roller The
wheels upon which the seat slide travels along its track.
Roll-it
Tells the crew to flip the boat over together, from their heads.
Rudder
Part of the boat that sticks below the water and is used to steer the
shell.
Run
Distance a shell travels during each stroke.
Rushing
Term for when rowers move too quickly along their tracks into the
catch. The boat will lose the feeling that it is gliding, or
running out.
Scullers
One who sculls a single or in a double or quad. A sculler
uses two oars.
Set-it-up
Reminds the rowers to keep the boat on keel.
Set-ready
Commands the crew to move to the catch, blades buried, and be ready to
start the race.
Settle A
command and a part of the race. This tells the rowers that
the crew is going to bring the stroke rate down for the body of the
race, but still maintain the pressure. This usually occurs in
the middle of the race.
Shell A
boat. A boat built for racing. An eight-oared shell
usually is 61' long and 24" to 26" wide at the widest point and tapered
at either end.
Ship Oars
The act of removing the oars from the oarlocks and allowing them to
float alongside the boat.
Shooting your slide
Term used when an oarsman's seat moves toward the bow faster
than his shoulders.
Shoulders, ready, up
Tells the crew to lift the boat from any position below
their shoulders to shoulder height. Can be reversed to lower
the boat from heads to shoulders -- i.e., "Shoulders, ready,down! This is the best position for
carrying a shell.
Sit-in
Tells the crew to get into the boat.
Slide The
rolling seat which slides back and forth on parallel tracks in the
shell when the rower takes a stroke.
Slings
These are what you put a boat in to work on it, when it is not on the
rack. Never leave a shell sitting on slings without anyone
watching it when it is windy!
Spacing
Distance between bowman's puddle on one stroke and point at which No. 7
rower catches water on next stroke.
Starboard
The right side of the boat.
Start The
beginning of the race. Also the term for the first four
strokes, and subsequent tens taken at the start of a race.
Stern The
rear section of the shell.
Stroke The
rower farthest to the stern of the boat, who sets the pace for the rest
of the crew. Also, the sum total of the motion of the oar,
from the catch to the release.
Stroke rate
The number of strokes a crew takes in one minute.
It usually is noted in this form "#spm." A stroke rate can
range from 0spm (sitting still) to 44spm+ (go Speed Racer,
go!) You can calculate the spm by counting the number of
strokes taken in 15 seconds, and multiply that number by 4.
Most amplifier systems have a meter to tell you what your stroke rate
is.
Stroke or Stroke Oar
The rower who sits in the number 8 seat, closest to the cox,
who sets the beat for the rest of the crew to follow.
Stretcher
One complete cycle of the oar consisting of both the pull-through and
the recovery.
Super human 20
A crew's 20 strongest strokes, which usually occur in the
middle of a race.
Sweep
Sweeping is asymmetrical rowing -- i.e., rowing with one oar.
The length of an oar is about 12'3" to 12'6".
Swing A
feeling in the boat, when the rowers are driving and finishing their
strokes strongly and getting good layback.
Track The
assembly upon which the seat travels.
Walking
When passing a boat, the cox announces each seat as it is passed.
Washing Out
When an oar blade comes out of the water during drive and
creates surface wash that causes the shell to lose power, and become
unsteady.
Way-enough
Tells the rowers to stop rowing.
Waist, ready, up
Tells the crew to lift the shell to their waists.
You did what to the Boat?
Phrase you should never be asked.